top of page
  • DD

Evony: Introduction to Assistant Army Generals Pairings

Updated: Jan 18

Assistant Generals were added with the 2022 Independence Day Event starting on 06-29-2022.

A couple rules of thumb for Assistant General Pairings:

  1. Assistant Generals that need to bring a dragon to get full effect of the “Built-In” Skill Book or Specialties are generally NOT going to make good Assistant Generals (unless you have a minimum of six (6) dragons). It's going to be much better to keep the Army Generals with dragons as the Lead (Primary) Generals.

  2. If the either the Lead or Assistant General cannot use a specific Skill Book, putting that Skill Book on the other General will NOT help. The corresponding Skill or Skill Book will still be grayed out on the Assistant, and will NOT work.


Minimum Primary (Lead) Army General Requirements:

  1. Level 20 (Minimum)

  2. 3 Stars (Minimum)


Assistant General Basics – What Works and What Doesn’t?

There are only three (3) items that work for Assistant Generals:

  1. “Built-In” Skill (if it’s not repeated on the Lead General’s “Built-In” Skill or three (3) Skill Books)

  2. Three (3) added Skill Books (if they are not repeated on the Lead General’s “Built-In” Skill or three (3) Skill Books)

  3. Four (4) Specialties (Specialties are allowed to be repeated, but still count towards helping the Lead General)

So, if all eight (8) of the above items are "lit-up" on the Assistant General then it's a fully compatible combination.

EVERYTHING ELSE on the Assistant General DOES NOT HELP:

  1. Levels 26-40 - you can stop at level 25 (where the Specialties open up)

  2. Equipment (Gear)

  3. Basic Attributes (Leadership, Attack, Defense, & Politics)

  4. Enhancements (Stars 1-5)

  5. Cultivation

  6. Ascending Enhancements (Stars 6-10 and associated Skills)

  7. Dragon or Spiritual Beast


The articles below will be updated as new information becomes available.

Lead / Assistant General Combination Categories:

When it comes to the four (4) primary attacking marches (Parts 2-5), players will probably want to put them in order of importance and assign the best combinations first, then work down the list. The order above may work for many many players, but there will be many others that prefer to have those four (4) marches in a different order. Everyone's Keep is slightly different.