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Part 1A - In-City Defense (Main Wall) Lead PvP General Rankings, Attribute Methodology

Updated: Jan 26

TABLE OF CONTENTS

PART A


PART B - Link Coming Soon

  • Introduction

  • Summary Methodology

    • In-City Defense (Main Wall) PvP Rankings, Summary Methodology (Full Format)

      • In-City Defense (Main Wall) PvP Total Score Rankings

    • In-City Defense (Main Wall) PvP Rankings, Summary Methodology (List Format)

      • In-City Defense (Main Wall) PvP Total Score Rankings

      • In-City Defense (Main Wall) PvP Offense & Toughness Rankings

      • In-City Defense (Main Wall) PvP Offense Rankings

      • In-City Defense (Main Wall) PvP Toughness Rankings

      • In-City Defense (Main Wall) PvP Enemy Debuff Rankings

  • Related Articles

 

INTRODUCTION


Army General Analysis PART 1A, reviewing In-City Defense (Main Wall) Lead PvP Generals (for Battlefield, KE, SvS and/or Purge).


Note: There are DIFFERENT In-City Defense (Main Wall) Generals for PEACE-TIME that are covered in Part 11.

 

ATTRIBUTE METHODOLOGY - v4.1.1


Attribute Ranking Methodology


Attribute Methodology - Link Coming Soon


Score Weightings


Previous Version

Approximate Score Weightings for In-City Defense (Main Wall) PvP Rankings, Attribute Methodology v3 were:


In-City Defense (Main Wall) PvP v3:

  • In-City Defense (Main Wall) Offense (March Size & Attack Increase): 49%

  • In-City Defense (Main Wall) Toughness (March Size, HP & Defense Increase): 49%

  • Enemy Debuffs: 1%

  • Other Stuff: 1%


Current Version

Approximate Score Weightings for In-City Defense (Main Wall) PvP Rankings, Attribute Methodology v4 are:


In-City Defense (Main Wall) PvP v4:

  • In-City Defense (Main Wall) Offense (March Size & Attack Increase): 44%

  • In-City Defense (Main Wall) Toughness (March Size, HP & Defense Increase): 54%

  • Enemy Debuffs: 1%

  • Other Stuff: 1%

 

IN-CITY DEFENSE (MAIN WALL) PvP RANKINGS, ATTRIBUTE METHODOLOGY (FEATURED FORMAT) - v4.1.1


In-City Defense (Main Wall) Lead PvP General Rankings

 

IN-CITY DEFENSE (MAIN WALL) PvP RANKINGS


In-City Defense (Main Wall) Lead PvP General Rankings (at Maximum Ascending Enhancements and 4-Yellow Specialties Level)



1. Takenaka Shigeharu - Grade: A+ (100.0% - 1258) - By far, the strongest In-City Defense General. Sometimes Evony releases a new Army General that's so far ahead of the other Generals in the same category that it seems like a mistake. This is the case with Takenaka Shigeharu.

  1. Specialist Against: All types of enemy attacks, but strongest against Enemy Siege Attacks.

  2. Conflict Group: DF2? (Not Tested)

  3. Dragon: Not Required

  4. Acquisition: EXTREMELY DIFFICULT, he’s NOT available in the Epic Historic General (Premium) tokens, which are most commonly found in the 5th Daily Event Packs ($100 US). He’s only available occasionally through pay events such as the highest level of the King’s Party Cake Bonus (which typically requires buying the 5th event packs ($185 US) every day of the Special Event, that’s about $2,100 US).

  5. Culture: Japan

  6. Introduced: June, 2023

  7. Recommended Specialty Level: 4-Yellow

In-City Defense (Main Wall) Buffs:

  1. Attack

    1. All Troop Attack Increase: +6% (+251% w/ Basic Attribute)

    2. Single Troop Attack Increase: +155% (+205% w/ Skill Books)

  2. HP

    1. All Troop HP Increase: +0% (+249% w/ Basic Attribute)

    2. Single Troop HP Increase: +210%

  3. Defense

    1. All Troop Defense Increase: +30% (+286% w/ Basic Attribute)

    2. Single Troop Defense Increase: +210%

  4. Siege Range Increase: +0% (+200 w/ Skill Book)



2. Leo III - Grade: B+ (84.9% - 1068)

  1. Specialist Against: All types of enemy attacks, but strongest against Enemy Siege and Mounted Attacks.

  2. Conflict Group: DF1A

  3. Dragon: Not Required

  4. Acquisition: DIFFICULT, available in the Epic Historic General (Premium) tokens, which are most commonly found in the 5th Daily Event Packs ($100).

  5. Culture: Europe

  6. Introduced: October, 2021

  7. Recommended Specialty Level: 4-Yellow

In-City Defense (Main Wall) Buffs:

  1. Attack

    1. All Troop Attack Increase: +20% (+266% w/ Basic Attribute)

    2. Single Troop Attack Increase: +162% (+212% w/ Skill Books)

  2. HP

    1. All Troop HP Increase: +20% (+270% w/ Basic Attribute)

    2. Single Troop HP Increase: +70%

  3. Defense

    1. All Troop Defense Increase: +20% (+270% w/ Basic Attribute)

    2. Single Troop Defense Increase: +100%

  4. Siege Range Increase: +0% (+200 w/ Skill Book)



T-3. William Marshal - Grade: B+ (84.6% - 1064)

  1. Specialist Against: All types of enemy attacks, but strongest against Enemy Siege and Mounted Attacks.

  2. Conflict Group: DF2A

  3. Dragon: Not Required

  4. Acquisition: DIFFICULT, available in the Epic Historic General (Premium) tokens, which are most commonly found in the 5th Daily Event Packs ($100).

  5. Culture: Europe

  6. Introduced: December, 2021

  7. Recommended Specialty Level: 4-Yellow

In-City Defense (Main Wall) Buffs:

  1. Attack

    1. All Troop Attack Increase: +6% (+254% w/ Basic Attribute)

    2. Single Troop Attack Increase: +220% (+270% w/ Skill Books)

  2. HP

    1. All Troop HP Increase: +0% (+250% w/ Basic Attribute)

    2. Single Troop HP Increase: +120%

  3. Defense

    1. All Troop Defense Increase: +0% (+248% w/ Basic Attribute)

    2. Single Troop Defense Increase: +120%

  4. Siege Range Increase: +0% (+200 w/ Skill Book)



T-3. Leonidas I - Grade: B+ (84.6% - 1064)

  1. Specialist Against: Enemy Ranged and Mounted Attacks, he’s a strong defender against Ranged Troop Attacks (the most common type of PvP attack).

  2. Conflict Group: DF3B

  3. Dragon: Not Required

  4. Acquisition: DIFFICULT, available in the Epic Historic General (Premium) tokens, which are most commonly found in the 5th Daily Event Packs ($100).

  5. Culture: Europe

  6. Introduced: June, 2021

  7. Recommended Specialty Level: 4-Yellow

In-City Defense (Main Wall) Buffs:

  1. Attack

    1. All Troop Attack Increase: +0% (+240% w/ Basic Attribute)

    2. Single Troop Attack Increase: +215% (+265% w/ Skill Books)

  2. HP

    1. All Troop HP Increase: +0% (+254% w/ Basic Attribute)

    2. Single Troop HP Increase: +150%

  3. Defense

    1. All Troop Defense Increase: +0% (+260% w/ Basic Attribute)

    2. Single Troop Defense Increase: +70%

  4. Ground (Movement) Speed Increase: +0% (+20% w/ Skill Book)



5. Lautaro - Grade: B+ (83.9% - 1056)

  1. Specialist Against: Enemy Ranged and Ground Attacks. He’s a strong defender against Ranged Troop Attacks (by far, the most common type of PvP attack) and Ground Attacks (by far, the most common type of attack from All-Star Level opponents).

  2. Conflict Group: DF3

  3. Dragon: Not Required

  4. Acquisition: DIFFICULT, available in the Epic Historic General (Premium) tokens, which are most commonly found in the 5th Daily Event Packs ($100).

  5. Culture: Other

  6. Introduced: January, 2023

  7. Recommended Specialty Level: 4-Yellow

In-City Defense (Main Wall) Buffs:

  1. Attack

    1. All Troop Attack Increase: +0% (+251% w/ Basic Attribute)

    2. Single Troop Attack Increase: +210% (+260% w/ Skill Books)

  2. HP

    1. All Troop HP Increase: +0% (+249% w/ Basic Attribute)

    2. Single Troop HP Increase: +80%

  3. Defense

    1. All Troop Defense Increase: +0% (+246% w/ Basic Attribute)

    2. Single Troop Defense Increase: +130%

  4. Mounted (Movement) Speed Increase: +0% (+20% w/ Skill Book)



6. Yodo-dono - Grade: B (80.8% - 1017)

  1. Specialist Against: Enemy Mounted Attacks.

  2. Conflict Group: DF2

  3. Dragon: Not Required

  4. Acquisition: EXTREMELY DIFFICULT, she’s NOT available in the Epic Historic General (Premium) tokens, which are most commonly found in the 5th Daily Event Packs ($100 US). She’s only available occasionally through pay events such as the highest level of the King’s Party Cake Bonus (which typically requires buying the 5th event packs ($185 US) every day of the Special Event, that’s about $2,100 US).

  5. Culture: Japan

  6. Introduced: August, 2022

  7. Recommended Specialty Level: Maybe 4-Yellow

In-City Defense (Main Wall) Buffs:

  1. Attack

    1. All Troop Attack Increase: +12% (+257% w/ Basic Attribute)

    2. Single Troop Attack Increase: +110% (+160% w/ Skill Books)

  2. HP

    1. All Troop HP Increase: +35% (+281% w/ Basic Attribute)

    2. Single Troop HP Increase: +40%

  3. Defense

    1. All Troop Defense Increase: +30% (+283% w/ Basic Attribute)

    2. Single Troop Defense Increase: +35%

  4. Ranged Range Increase: +0% (+100 w/ Skill Book)



T-7. Zachary Taylor - Grade: B (80.1% - 1008)

  1. Specialist Against: Enemy Mounted Attacks.

  2. Conflict Group: DF2

  3. Dragon: Not Required

  4. Acquisition: Relatively EASY, as of 06-23-2023, available in the Relic Chamber Rewards (RCR) Activity.

  5. Culture: America

  6. Introduced: January, 2021

  7. Recommended Specialty Level: Maybe 4-Yellow

In-City Defense (Main Wall) Buffs:

  1. Attack

    1. All Troop Attack Increase: +6% (+245% w/ Basic Attribute)

    2. Single Troop Attack Increase: +237% (+287% w/ Skill Books)

  2. HP

    1. All Troop HP Increase: +0% (+247% w/ Basic Attribute)

    2. Single Troop HP Increase: +130%

  3. Defense

    1. All Troop Defense Increase: +0% (+248% w/ Basic Attribute)

    2. Single Troop Defense Increase: +150%

  4. Ranged Range Increase: +0% (+100 w/ Skill Book)



T-7. George Dewey - Grade: B (80.1% - 1008)

  1. Specialist Against: All types of enemy attacks, but strongest against Enemy Siege and Mounted Attacks.

  2. Conflict Group: DF2B

  3. Dragon: Not Required

  4. Acquisition: CHALLENGING, available in the Great General’s Chest (GGC) Activity.

  5. Culture: America

  6. Introduced: First introduced sometime before January, 2018, as Joseph P. Johnson, then name changed to George Dewey on 02-14-2022.

  7. Recommended Specialty Level: Maybe 4-Yellow

In-City Defense (Main Wall) Buffs:

  1. Attack

    1. All Troop Attack Increase: +6% (+245% w/ Basic Attribute)

    2. Single Troop Attack Increase: +237% (+287% w/ Skill Books)

  2. HP

    1. All Troop HP Increase: +0% (+247% w/ Basic Attribute)

    2. Single Troop HP Increase: +130%

  3. Defense

    1. All Troop Defense Increase: +0% (+248% w/ Basic Attribute)

    2. Single Troop Defense Increase: +150%

  4. Ranged Range Increase: +0% (+100 w/ Skill Book)



9. Queen Boudica - Grade: B- (77.2% - 971)

  1. Specialist Against: Enemy Ground Attacks, but also does ok against Enemy Ranged Attacks.

  2. Conflict Group: DF4

  3. Dragon: Not Required

  4. Acquisition: Relatively EASY (at Tavern Level 27 and above). Available in the Tavern as of 07-15-2022, she's probably the best option available in the Tavern. Also, still available in the Great General’s Chest (GGC) Activity.

  5. Culture: Europe

  6. Introduced: Unknown (before January, 2018)

  7. Recommended Specialty Level: 3-Orange or less

In-City Defense (Main Wall) Buffs:

  1. Attack

    1. All Troop Attack Increase: +6% (+248% w/ Basic Attribute)

    2. Single Troop Attack Increase: +116% (+166% w/ Skill Books)

  2. HP

    1. All Troop HP Increase: +0% (+246% w/ Basic Attribute)

    2. Single Troop HP Increase: +216%

  3. Defense

    1. All Troop Defense Increase: +0% (+237% w/ Basic Attribute)

    2. Single Troop Defense Increase: +130%

  4. Mounted (Movement) Speed Increase: +0% (+20% w/ Skill Book)



10. Richard the Lionheart - Grade: B- (76.7% - 965) – Mostly a hospital expander, but can be a reasonable option if ALL of his Ascending Enhancements are developed.

  1. Specialist Against: All types of enemy attacks.

  2. Conflict Group: NG

  3. Dragon: Not Required

  4. Acquisition: Relatively EASY (at Tavern Level 27 and above), probably the 2nd best option available in the Tavern, but only if ALL of his Ascending Enhancements are developed.

  5. Culture: Europe

  6. Introduced: Unknown (before January, 2018)

  7. Recommended Specialty Level: 3-Orange or less

In-City Defense (Main Wall) Buffs:

  1. Attack

    1. All Troop Attack Increase: +25% (+247% w/ Basic Attribute)

    2. Single Troop Attack Increase: +30% (+80% w/ Skill Books)

  2. HP

    1. All Troop HP Increase: +55% (+311% w/ Basic Attribute)

    2. Single Troop HP Increase: +20%

  3. Defense

    1. All Troop Defense Increase: +50% (+303% w/ Basic Attribute)

    2. Single Troop Defense Increase: +20%

  4. Siege Range Increase: +0% (+200 w/ Skill Book)



11. Oda Oichi - Grade: B- (76.5% - 962)

  1. Specialist Against: Enemy Ranged Attacks.

  2. Conflict Group: DF1

  3. Dragon: Not Required

  4. Acquisition: DIFFICULT, only available in the 5th Daily Event Packs ($100) and possibly during the King’s Scheme, Ekaterina’s Garden, King’s Party, or other pay events.

  5. Culture: Japan

  6. Introduced: May, 2022

  7. Recommended Specialty Level: 3-Orange or less

In-City Defense (Main Wall) Buffs:

  1. Attack

    1. All Troop Attack Increase: +55% (+298% w/ Basic Attribute)

    2. Single Troop Attack Increase: +20% (+70% w/ Skill Books)

  2. HP

    1. All Troop HP Increase: +0% (+244% w/ Basic Attribute)

    2. Single Troop HP Increase: +130%

  3. Defense

    1. All Troop Defense Increase: +0% (+254% w/ Basic Attribute)

    2. Single Troop Defense Increase: +30%

  4. Ground (Movement) Speed Increase: +0% (+20% w/ Skill Book)



12. Kusunoki Masashige - Grade: B- (75.6% - 951)

  1. Specialist Against: Enemy Mounted Attacks, but also does ok against Enemy Ground Attacks.

  2. Conflict Group: DF2C

  3. Dragon: Not Required

  4. Acquisition: Relatively EASY (at Tavern Level 27 and above). Available in the Tavern as of 07-15-2022, he's probably the 3rd best option available in the Tavern. As of 06-23-2023, no longer available in the Relic Chamber Rewards (RCR) Activity.

  5. Culture: Japan

  6. Introduced: August, 2020

  7. Recommended Specialty Level: 3-Orange or less

In-City Defense (Main Wall) Buffs:

  1. Attack

    1. All Troop Attack Increase: +6% (+247% w/ Basic Attribute)

    2. Single Troop Attack Increase: +130% (+180% w/ Skill Books)

  2. HP

    1. All Troop HP Increase: +30% (+281% w/ Basic Attribute)

    2. Single Troop HP Increase: +20%

  3. Defense

    1. All Troop Defense Increase: +25% (+269% w/ Basic Attribute)

    2. Single Troop Defense Increase: +10%

  4. Ranged Range Increase: +0% (+100 w/ Skill Book)



13. Yi Sun-sin - Grade: C+ (73.9% - 930)

  1. Specialist Against: Enemy Ground and Ranged Attacks.

  2. Conflict Group: DF1C

  3. Dragon: Not Required

  4. Acquisition: DIFFICULT, only available in the 5th Daily Event Packs ($100) and possibly during the King’s Scheme, Ekaterina’s Garden, King’s Party, or other pay events. As of 06-23-2023, no longer available in the Relic Chamber Rewards (RCR) Activity.

  5. Culture: Korea

  6. Introduced: May, 2020

  7. Recommended Specialty Level: 3-Orange or less

In-City Defense (Main Wall) Buffs:

  1. Attack

    1. All Troop Attack Increase: +37% (+277% w/ Basic Attribute)

    2. Single Troop Attack Increase: +120% (+170% w/ Skill Books)

  2. HP

    1. All Troop HP Increase: +0% (+249% w/ Basic Attribute)

    2. Single Troop HP Increase: +30%

  3. Defense

    1. All Troop Defense Increase: +0% (+247% w/ Basic Attribute)

    2. Single Troop Defense Increase: +60%

  4. Ranged Range Increase: +0% (+100 w/ Skill Book)



14. Jadwiga - Grade: C+ (71.5% - 900)

  1. Specialist Against: All types of enemy attacks, but especially strong against Enemy Siege and Ground Attacks.

  2. Conflict Group: DF4A

  3. Dragon: Not Required

  4. Acquisition: Relatively EASY (at Tavern Level 27 and above). Available in the Tavern as of 07-15-2022, she's probably the 4th best option available in the Tavern.

  5. Culture: Europe

  6. Introduced: February, 2020

  7. Recommended Specialty Level: None, she’s probably not worth investing Runestones because there are superior choices available in the Tavern and as Relic Chamber Rewards.

In-City Defense (Main Wall) Buffs:

  1. Attack

    1. All Troop Attack Increase: +0% (+231% w/ Basic Attribute)

    2. Single Troop Attack Increase: +181% (+231% w/ Skill Books)

  2. HP

    1. All Troop HP Increase: +0% (+249% w/ Basic Attribute)

    2. Single Troop HP Increase: +90%

  3. Defense

    1. All Troop Defense Increase: +0% (+237% w/ Basic Attribute)

    2. Single Troop Defense Increase: +120%

  4. Mounted (Movement) Speed Increase: +0% (+20% w/ Skill Book)



15. Robert the Bruce - Grade: C (71.2% - 896)

  1. Specialist Against: Enemy Ranged and Ground Attacks.

  2. Conflict Group: DF3A

  3. Dragon: Not Required

  4. Acquisition: Relatively EASY (at Tavern Level 27 and above). Available in the Tavern as of 07-15-2022, he's probably the 5th best option available in the Tavern. He's also 1 of the 8 Army Generals available in the Europe Epic Historic General Chest at level 50 in the Dawn of Civilization Event ($20 for easy mode, or $5 if you work hard and complete every task or spend gems for the last few levels).

  5. Culture: Europe

  6. Introduced: November, 2020

  7. Recommended Specialty Level: None, he’s probably not worth investing Runestones because there are superior choices available in the Tavern and as Relic Chamber Rewards.

In-City Defense (Main Wall) Buffs:

  1. Attack

    1. All Troop Attack Increase: +6% (+250% w/ Basic Attribute)

    2. Single Troop Attack Increase: +140% (+190% w/ Skill Books)

  2. HP

    1. All Troop HP Increase: +0% (+250% w/ Basic Attribute)

    2. Single Troop HP Increase: +100%

  3. Defense

    1. All Troop Defense Increase: +0% (+249% w/ Basic Attribute)

    2. Single Troop Defense Increase: +30%

  4. Ground (Movement) Speed Increase: +0% (+20% w/ Skill Book)



16. James Bowie - Grade: C (70.5% - 887)

  1. Specialist Against: Primarily Enemy Ranged Attacks, but also does ok against Enemy Ground Attacks.

  2. Conflict Group: DF3C

  3. Dragon: Not Required

  4. Acquisition: Relatively EASY (at Tavern Level 27 and above). Available in the Tavern as of 01-27-2022, he's probably the 6th best option available in the Tavern.

  5. Culture: America

  6. Introduced: February, 2019

  7. Recommended Specialty Level: None, he’s not worth investing Runestones because there are superior choices available in the Tavern and as Relic Chamber Rewards.

In-City Defense (Main Wall) Buffs:

  1. Attack

    1. All Troop Attack Increase: +6% (+244% w/ Basic Attribute)

    2. Single Troop Attack Increase: +152% (+202% w/ Skill Book)

  2. HP

    1. All Troop HP Increase: +0% (+239% w/ Basic Attribute)

    2. Single Troop HP Increase: +90%

  3. Defense

    1. All Troop Defense Increase: +0% (+243% w/ Basic Attribute)

    2. Single Troop Defense Increase: +100%

  4. Ground (Movement) Speed Increase: +0% (+20% w/ Skill Book)



17. Ly Thuong Kiet - Grade: C (69.3% - 872) - Has a very high trap trigger buff, but currently the game just isn’t set up to favor having a strong trap defense.

  1. Specialist Against: Enemy Mounted Attacks.

  2. Conflict Group: DF5

  3. Dragon: Not Required

  4. Acquisition: Relatively EASY (at Tavern Level 27 and above), probably the 7th best option available in the Tavern.

  5. Culture: Other

  6. Introduced: Unknown (before January, 2018)

  7. Recommended Specialty Level: None, he’s not worth investing Runestones because there are superior choices available in the Tavern and as Relic Chamber Rewards.

In-City Defense (Main Wall) Buffs:

  1. Attack

    1. All Troop Attack Increase: +6% (+239% w/ Basic Attribute)

    2. Single Troop Attack Increase: +106% (+156% w/ Skill Book)

  2. HP

    1. All Troop HP Increase: +0% (+244% w/ Basic Attribute)

    2. Single Troop HP Increase: +110%

  3. Defense

    1. All Troop Defense Increase: +0% (+242% w/ Basic Attribute)

    2. Single Troop Defense Increase: +150%

  4. Ranged Range Increase: +0% (+100 w/ Skill Book)



18. Tran Hung Dao - Grade: C (68.8% - 865)

  1. Specialist Against: All types of enemy attacks, but stronger against Enemy Siege and Ranged Attacks.

  2. Conflict Group: DF1B

  3. Dragon: Not Required

  4. Acquisition: Relatively EASY (at Tavern Level 27 and above), probably the 8th best option available in the Tavern.

  5. Culture: Other

  6. Introduced: Unknown (before January, 2018)

  7. Recommended Specialty Level: None, he’s not worth investing Runestones because there are superior choices available in the Tavern and as Relic Chamber Rewards.

In-City Defense (Main Wall) Buffs:

  1. Attack

    1. All Troop Attack Increase: +0% (+234% w/ Basic Attribute)

    2. Single Troop Attack Increase: +120% (+170% w/ Skill Book)

  2. HP

    1. All Troop HP Increase: +0% (+237% w/ Basic Attribute)

    2. Single Troop HP Increase: +135%

  3. Defense

    1. All Troop Defense Increase: +0% (+240% w/ Basic Attribute)

    2. Single Troop Defense Increase: +125%

  4. Siege Range Increase: +0% (+200 w/ Skill Book)



19. Shajar al-Durr - Grade: C (67.6% - 851) – She is the best (and only) option for Peace-Time In-City Defense (Main Wall) General, but can be a descent PvP option if ALL of her Ascending Enhancements are developed.

  1. Specialist Against: Strongest against Enemy Ranged Attacks.

  2. Conflict Group: NG

  3. Dragon: Not Required

  4. Acquisition: CHALLENGING, available in the Great General’s Chest (GGC).

  5. Culture: Arabia

  6. Introduced: November, 2018

  7. Recommended Specialty Level: For most people, 3-Purple or less. However, she is the best (and only) option for Peace-Time In-City Defense (Main Wall) General. The problem is that her 4th Specialty is not that great. If her 4th Specialty was 200% Resource Production Increase, instead of 200% Food Protected from Troop Upkeep, maybe it would be worth the Runestones. Even if it was so, there are probably better places to spend Runestones.

In-City Defense (Main Wall) Buffs:

  1. Attack

    1. All Troop Attack Increase: +35% (+263% w/ Basic Attribute)

    2. Single Troop Attack Increase: +20% (+70% w/ Skill Book)

  2. HP

    1. All Troop HP Increase: +35% (+276% w/ Basic Attribute)

    2. Single Troop HP Increase: +10%

  3. Defense

    1. All Troop Defense Increase: +40% (+281% w/ Basic Attribute)

    2. Single Troop Defense Increase: +10%

  4. Ground (Movement) Speed Increase: +0% (+20% w/ Skill Book)



20. Gustavus Adolphus - Grade: D+ (59.4% - 747) – Not specifically a Main Wall Army General, but has Skills and Specialties that make him a reasonable temporary choice if nothing better is available. He’s a reasonable PvP option, but probably not a good permanent solution because his 4th Specialty will NOT work when he’s an In-City Defense (Main Wall) General.

  1. Specialist Against: All types of enemy attacks, but strongest against Enemy Siege and Mounted Attacks.

  2. Conflict Group: DF6

  3. Dragon: Not Required

  4. Acquisition: Relatively EASY (at Tavern Level 27 and above), probably the 9th best option available in the Tavern.

  5. Culture: Europe

  6. Introduced: Unknown (before January, 2018)

  7. Recommended Specialty Level: None, he’s not worth investing Runestones because there are superior choices available in the Tavern and as Relic Chamber Rewards.

In-City Defense (Main Wall) Buffs:

  1. Attack

    1. All Troop Attack Increase: +0% (+244% w/ Basic Attribute)

    2. Single Troop Attack Increase: +152% (+202% w/ Skill Book)

  2. HP

    1. All Troop HP Increase: +0% (+248% w/ Basic Attribute)

    2. Single Troop HP Increase: +82%

  3. Defense

    1. All Troop Defense Increase: +0% (+230% w/ Basic Attribute)

    2. Single Troop Defense Increase: +10%

  4. Siege Range Increase: +0% (+200 w/ Skill Book)



21. Raged King - Grade: D+ (55.4% - 697) - It seems like he’s more of a prize for the General’s Gallery I in the Art Hall.

  1. Specialist Against: All types of enemy attacks, but strongest against Enemy Siege and Mounted Attacks.

  2. Conflict Group: NG

  3. Dragon: Not Required

  4. Acquisition: EXTREMELY DIFFICULT, he’s only available on the Wheel of Fortune, and the odds of getting him are about 1 in 100,000 spins.

  5. Culture: Other

  6. Introduced: Unknown (before January, 2018)

  7. Recommended Specialty Level: None, he’s not worth investing Runestones because there are superior choices available in the Tavern and as Relic Chamber Rewards.

In-City Defense (Main Wall) Buffs:

  1. Attack

    1. All Troop Attack Increase: +20% (+255% w/ Basic Attribute)

    2. Single Troop Attack Increase: +65% (+115% w/ Skill Book)

  2. HP

    1. All Troop HP Increase: +0% (+244% w/ Basic Attribute)

    2. Single Troop HP Increase: +45%

  3. Defense

    1. All Troop Defense Increase: +0% (+226% w/ Basic Attribute)

    2. Single Troop Defense Increase: +35%

  4. Siege Range Increase: +0% (+200 w/ Skill Book)

 

IN-CITY DEFENSE (MAIN WALL) PvP RANKINGS, ATTRIBUTE METHODOLOGY (LIST FORMAT) - v4.1.1


In-City Defense (Main Wall) Lead PvP General Rankings

 

IN-CITY DEFENSE (MAIN WALL) PvP, ASCENDING ENHANCEMENT RANKINGS


In-City Defense (Main Wall) Lead PvP General Rankings (at maximum [10-Star] Ascending Enhancements and 4-Yellow Specialties Level)

  1. Takenaka Shigeharu - Grade: A+ (100.0% - 1258)

  2. Leo III - Grade: B+ (84.9% - 1068)

  3. William Marshal - Grade: B+ (84.6% - 1064)

  4. Leonidas I - Grade: B+ (84.6% - 1064)

  5. Lautaro - Grade: B+ (83.9% - 1056)

  6. Yodo-dono - Grade: B (80.8% - 1017)

  7. Zachary Taylor - Grade: B (80.1% - 1008)

  8. George Dewey - Grade: B (80.1% - 1008)

  9. Queen Boudica - Grade: B- (77.2% - 971)

  10. Richard the Lionheart - Grade: B- (76.7% - 965)

  11. Oda Oichi - Grade: B- (76.5% - 962)

  12. Kusunoki Masashige - Grade: B- (75.6% - 951)

  13. Yi Sun-sin - Grade: C+ (73.9% - 930)

  14. Jadwiga - Grade: C+ (71.5% - 900)

  15. Robert the Bruce - Grade: C (71.2% - 896)

  16. James Bowie - Grade: C (70.5% - 887)

  17. Ly Thuong Kiet - Grade: C (69.3% - 872)

  18. Tran Hung Dao - Grade: C (68.8% - 865)

  19. Shajar al-Durr - Grade: C (67.6% - 851)

  20. Gustavus Adolphus - Grade: D+ (59.4% - 747)

  21. Raged King - Grade: D+ (55.4% - 697)

 

IN-CITY DEFENSE (MAIN WALL) PvP, 4-YELLOW SPECIALTIES RANKINGS


In-City Defense (Main Wall) Lead PvP General Rankings (at 4-Yellow Specialties Level)

  1. Takenaka Shigeharu - Grade: A+ (100.0% - 843)

  2. Leo III - Grade: A (92.1% - 776)

  3. Lautaro - Grade: A- (91.3% - 770)

  4. William Marshal - Grade: A- (89.3% - 753)

  5. Leonidas I - Grade: A- (88.0% - 742)

  6. Robert the Bruce - Grade: B+ (85.5% - 721)

  7. Yodo-dono - Grade: B+ (84.8% - 715)

  8. Zachary Taylor - Grade: B (81.3% - 685)

  9. Oda Oichi - Grade: B (80.8% - 681)

  10. Yi Sun-sin - Grade: B (80.3% - 677)

  11. George Dewey - Grade: B (79.7% - 672)

  12. Queen Boudica - Grade: B- (78.5% - 662)

  13. Kusunoki Masashige - Grade: B- (78.5% - 662)

  14. Ly Thuong Kiet - Grade: C+ (71.9% - 606)

  15. James Bowie - Grade: C+ (71.8% - 605)

  16. Jadwiga - Grade: C (71.4% - 602)

  17. Tran Hung Dao - Grade: C (70.0% - 590)

  18. Gustavus Adolphus - Grade: C (68.6% - 578)

  19. Richard the Lionheart - Grade: D+ (61.1% - 515)

  20. Raged King - Grade: D+ (61.0% - 514)

  21. Shajar al-Durr - Grade: D (51.8% - 437)

 

IN-CITY DEFENSE (MAIN WALL) PvP, 3-ORANGE SPECIALTIES RANKINGS


In-City Defense (Main Wall) Lead PvP General Rankings (at 3-Orange Specialties Level)

  1. Takenaka Shigeharu - Grade: A+ (100.0% - 686)

  2. Leonidas I - Grade: A (94.8% - 650)

  3. Lautaro - Grade: A (94.5% - 648)

  4. Yodo-dono - Grade: A (93.0% - 638)

  5. Leo III - Grade: A (92.3% - 633)

  6. William Marshal - Grade: A (92.3% - 633)

  7. Oda Oichi - Grade: A- (89.4% - 613)

  8. Zachary Taylor - Grade: B+ (87.3% - 599)

  9. Robert the Bruce - Grade: B+ (86.7% - 595)

  10. Yi Sun-sin - Grade: B+ (85.6% - 587)

  11. Kusunoki Masashige - Grade: B+ (85.6% - 587)

  12. George Dewey - Grade: B (81.8% - 561)

  13. Gustavus Adolphus - Grade: B (80.3% - 551)

  14. Ly Thuong Kiet - Grade: B- (78.1% - 536)

  15. Queen Boudica - Grade: B- (77.8% - 534)

  16. Jadwiga - Grade: B- (76.7% - 526)

  17. James Bowie - Grade: B- (75.5% - 518)

  18. Tran Hung Dao - Grade: C+ (72.6% - 498)

  19. Richard the Lionheart - Grade: C (70.8% - 486)

  20. Raged King - Grade: C- (66.9% - 459)

  21. Shajar al-Durr - Grade: D+ (61.4% - 421)

 

IN-CITY DEFENSE (MAIN WALL) PvP, 3-PURPLE SPECIALTIES RANKINGS


In-City Defense (Main Wall) Lead PvP General Rankings (at 3-Purple Specialties Level)

  1. Takenaka Shigeharu - Grade: A+ (100.0% - 673)

  2. Leonidas I - Grade: A (94.7% - 637)

  3. Lautaro - Grade: A (94.1% - 633)

  4. Yodo-dono - Grade: A (93.0% - 626)

  5. William Marshal - Grade: A (92.1% - 620)

  6. Leo III - Grade: A (92.0% - 619)

  7. Oda Oichi - Grade: A- (89.3% - 601)

  8. Zachary Taylor - Grade: B+ (86.9% - 585)

  9. Robert the Bruce - Grade: B+ (86.6% - 583)

  10. Yi Sun-sin - Grade: B+ (85.4% - 575)

  11. Kusunoki Masashige - Grade: B+ (85.1% - 573)

  12. George Dewey - Grade: B (81.4% - 548)

  13. Gustavus Adolphus - Grade: B (79.8% - 537)

  14. Queen Boudica - Grade: B- (79.3% - 534)

  15. Ly Thuong Kiet - Grade: B- (77.7% - 523)

  16. Jadwiga - Grade: B- (76.1% - 512)

  17. James Bowie - Grade: C+ (75.2% - 506)

  18. Tran Hung Dao - Grade: C+ (71.9% - 484)

  19. Richard the Lionheart - Grade: C (70.3% - 473)

  20. Raged King - Grade: C- (66.9% - 450)

  21. Shajar al-Durr - Grade: D+ (61.4% - 413)

 

RELATED ARTICLES

Related Articles for In-City Defense (Main Wall) PvP

  • More of an Beginning or Intermediate Level PvP Player? If so, then check out the In-City Defense (Main Wall) Attribute Methodology Rankings:

    • Part 1A - Link Coming Soon

  • Summary Methodology Explanation - Link Coming Soon

  • Siege Skill Book Recommendations - Link Coming Soon

  • Siege Dragon Recommendations - Link Coming Soon

 

If you have any comments, requests, or questions, please let me know in the comments section below.


Also, directing my attention to any mistakes is greatly appreciated.


Thanks for Reading,

dr.dur.ri.gi.ble



 

SKILL BOOKS


Skill Books for In-City Defense (Main Wall) General

  1. Ground Attack Increase +25%

  2. Ranged Attack Increase +25%

  3. Mounted Attack Increase +25%

  4. Siege Attack Increase +25%

  5. Ground (Movement) Speed Increase +25%

  6. Mounted (Movement) Speed Increase +25%

  7. Siege Range Bonus +200

  8. Ranged Range Bonus +100

  9. Ground HP Increase +25%

  10. Ground Defense Increase +25%

  11. Ranged HP Increase +25%

  12. Ranged Defense Increase +25%

  13. Mounted HP Increase +25%

  14. Mounted Defense Increase +25%

  15. Siege HP Increase +25%

  16. Siege Defense Increase +25%

 

DRAGON


Dragon for In-City Defense (Main Wall) General


Whenever possible, Dragons should be placed on PvP Generals (mostly because I hate moving Dragons). VERY few players have five (5) Dragons, so the Dragons should assigned per the following:

  1. Ranged PvP - Celtic Demon (1st Dragon - Red) or upgrade to Ladon (6th Dragon - Turquoise)

  2. Mounted PvP - Fafnir (2nd Dragon - Purple) or upgrade to Nidhogg (5th Dragon - Dark Blue)

  3. In-City Defense (Main Wall) - Dragon of Thebes (4th Dragon - Gold)

  4. Ground PvP - Norway Ridge (3rd Dragon - Light Blue) or upgrade to Amaterasu (7th Dragon - White)

  5. Siege PvP - Fafnir (2nd Dragon - Purple) or upgrade to Colchian (8th Dragon - Green)

  6. Mounted PvM for Pushing - Fafnir (2nd Dragon - Purple)

  7. Subordinate City Battle (PvP) - Norway Ridge (3rd Dragon - Light Blue)

The Dragon of Thebes (4th Dragon - Gold) is typically assigned to the In-City Defense (Main Wall) General because it offers extra In-City Troop Bonuses. Currently, Dragon of Thebes is the only Dragon focusing on the In-City Defense (Main Wall) Buffs.

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